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Part of the same release year as the prior title, Age of Conan didn’t really try to pit itself against WoW in the same way, but comparisons were inevitable. So… not great! This one didn’t turn out super. How’d that work out for you? Well, the game shut down after completely failing to make a free-to-play pivot and never launching an expansion, although there is a good rogue server keeping it alive nowadays. This was just shy of throwing down the gauntlet directly. Between its split into two factions (as opposed to Warhammer’s usual nature of being split into about four dozen factions at a minimum), its class design, and so forth, Warhammer Online very clearly positioned itself as the death metal headbanging older cousin of WoW that even had the unmitigated cheek to come out with Wrath of the Lich King due for the same year.
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Some of these stories wind up sadder than others I’m just going to warn you about that right now. Whether from developer interviews, design principles, release dates, or just general vibe, today I’m looking at games that looked at the biggest guy in the metaphorical prison yard and decided to start there in their quest to become top dog. The games on this list, however… all kind of did. Now, obviously, this did not stop other MMOs from coming out and many of them from being successful, but none of the current big games that are not WoW (and several second-tier games that are still doing fine) came out trying to pick a fight directly with WoW. The fact that we currently have a Big Five in the MMO space is a big change from not so long ago, when the market was so thoroughly dominated by World of Warcraft that everyone else kind of slid into the “other” category.
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